Air Defence Units in DCS Part III: Infantry and Tanks
And here we are, the third and last showcase of most DCS ground units seen from an air defence perspective. This time, it’s the turn of infantry and tanks.
And here we are, the third and last showcase of most DCS ground units seen from an air defence perspective. This time, it’s the turn of infantry and tanks.
A simple A6-sized variant of my spider card, ready to be printed and used.
Another showcase of DCS units, this time covering MANPADS and Short-Range Air Defence Systems (SPAAA and Short-Range SAM).
Follow-up to my previous discussion about the lack of AAA units in most DCS scenarios and servers, here is a showcase of almost every AAA unit available in the game, World War II Asset Pack included.
I recently applied for a group that uses the Syria map. Their initial checkride includes an A/G part, so I decided to update my low-level and navigation tools to support this scenario.
Whilst cruising in the hoggit subreddit, I noticed a post about operating an A-10C in highly contested scenarios. What caught my attention is that almost everyone who commented mentioned Surface-to-Air Missiles as the primary threat. No one mentioned AAA, acronym for Anti-Aircraft Artillery. How come?