DCS Gaming

[Thoughts] DCS Cold War Biggest Issue

Moving from modern fighters to early/mid-Cold War jets, particularly from the Tomcat to the Phantom, highlights how a fundamental piece of the experience is missing: proper AIC/GCI Controllers. Rather than diving into the technical / gaming side as I often do, I have decided to keep it simple and compare extracts from a book I have just finished versus the DCS experience.

DCS Gaming

Bullseye in any module – A simple Spider Card

The bullseye is a ubiquitous method of referencing positions and contacts, easing navigation and other purposes. In DCS, it’s typically used to coordinate aeroplanes and provide situational awareness.

This article explains the creation of my simple Spider Card, its usage, and other definitely uncommon tests.

DCS Gaming

[Thoughts] DCS 2024: State of the Game

At the end of 2022, I wrote an article about some of the issues affecting DCS. I highlighted how DCS is a brilliant flight simulator and replicates the cockpits of many aeroplanes and helicopters very well. However, it did fall short when it comes to the combat aspect. What has changed since the end of 2022?