Another series of concepts from the second half of the P-825/02 are discussed, including the so-called “Unknown Procedures”, Fleet Conversions and the Advanced Intercepts.
Due to the length of the discussion, “Unknown Procedures” and the first part of the Fleet Conversions are covered in this article. The second part of the Fleet Conversions and the Advanced Intercepts are topics of the next chapter of this series (Part X).
When new players ask how to improve the odds of hitting a target with their missiles, the usual answer is “fly high, fly fast“.
However, this answer is forgetting one of the biggest and most important parameters: the Target Aspect.
After a month with zero posts due to Real Life Stuff™, here are a couple of thoughts and news.
This time, a mention to the recent update & roadmap by Heatblur and a brief feedback on a mission I flew a couple of weeks ago featuring 70 human players.
Surprisingly enough, I had a couple of hours free last week, so I decided to quickly put together a short video about the question that, undoubtedly, is the most frequent: how can you train and practice as RIO in single player?
A brief presentation I put together in a couple of days for a trainee in anticipation of his MQT Checkride (Mission Qualification Training) as RIO in the 108th squadron, 132nd Virtual Wing.
The event was public and open to anyone interested.
A couple of random thoughts about the Iran vs Iraq war as a scenario for DCS and the just started Pre-Order of the Mi-24P.