DCS Gaming JF-17

JF-17 Issues IV – VSTTWS: The Phantom Radar Mode

What if I tell you that the DCS JF-17 has a radar submode not mentioned in the manual that is neither VS nor STT and that enables easy targeting of jamming (AI) targets at 50 nm? Introducing: VSTTWS. Velocity Single-Target-Track While Search.

DCS Gaming JF-17

JF-17 Issues III – KLJ-7 Radar Resolution

Another issue I noticed almost immediately as I dived into the JF-17’s KLJ-7 Fire Control Radar was how accurate and capable it is of discerning closely flying contacts. Are the FCR’s capabilities realistic?

DCS Gaming JF-17

JF-17: Air-to-Air Targeting & Tracking – A/A Radar II

The JF-17’s KLJ-7 provides a number of options for the pilot to engage their targets. This article is an overview of STT, SAM and DTT.

DCS Gaming JF-17

JF-17: KLJ-7 Air-to-Air Search Modes – A/A Radar I

After a broad overview of the KLJ-7 functions, we dive deeper into the available Air-to-Air Search Modes: Velocity Search, Range-While-Search, and Track-While-Scan.

DCS Gaming JF-17

JF-17: KLJ-7 Radar Overview

The KLJ-7 is the Fire Control Radar (FCR) mounted in the JF-17. It was introduced in the mid-2000s and is considered a modern radar, more or less on par with other 4th-generation fighters available in DCS.

DCS Gaming JF-17 Resources

JF-17: Full Manual Machine Translation

Yesterday, I posted a short video and article to ask you guys for help with the radar simulation and operation of the JF-17’s KLJ-7. Besides the points I did not understand (and about which I received some really great answers, so thanks, everyone!), I had one complaint: the lack of a complete English manual.