DCS Gaming Website & News

Realism in DCS: Is it a PROBLEM? [Thoughts]

DCS players see the game in multiple ways. Some like to just depart and shoot. Others like to plan with their Section or Flight. Others again like to expand the previous by adding correlated asset coordination: controllers, tankers, EW assets, et cetera. Realism, or lack thereof, affects these multiple categories of players differently.

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Low-Level IV: Time Management

Time is a fundamental parameter of both mission planning and execution. Sometimes, however, things do not go as planned, and learning how to catch up is critical.
The discussed techniques include dogleg, trombone, speed management and other considerations.

A huge thank you to Vulture (F-4E WSO) and Gaby (AdA Alphajet/Mirage 2000 pilot) for their valuable input!