DCS Gaming Ordnance

Missiles Kinematics – Part II: Cold War Era

The last part of the Missile Kinematics study focused on the Cold War era. Here are the charts displayed in the video.

DCS Gaming Ordnance

Missiles Kinematics – Part I: Time Factor and Loft

In the last few weeks, I put together three videos about ARH and SARH missiles kinematic properties versus Time. This different perspective can be useful to better understand how air-to-air missiles work.