Low-Level Nav & Attack Tools: Released!
As my studies shifted from the familiar air-to-air arena to air-to-ground, I noticed the lack of appropriate tools for planning low-level navigation and attack. So I made one.
As my studies shifted from the familiar air-to-air arena to air-to-ground, I noticed the lack of appropriate tools for planning low-level navigation and attack. So I made one.
The last test (probably) before releasing my Low-Level Navigation tool. This time, the focus is on the first draft of the pop-up attack calculator. Thanks to the information set in the planner, it is immediate to use and provides reference data especially useful to ab initio players or those new to this technique.
A brilliant online tool to practice Bullseye and BRAA calls – made by LG “Bruno” Barons.
Another test of the low-level planning tools. This time, featuring an actual human being as the pilot: Comstedt!
An impromptu recording of a quick test of the planning tools I am working on. This part covers the planning tool, the following the actual flying.
In the last few years, I primarily focused on Air-to-Air. Air-to-Ground played a minor role; it was mostly relegated to my book/manual. However, almost no attention has been given to one of the most neglected aspects of a mission – at least in the game – the “how to get there“. AKA, Navigation. In particular, low-level dead-reckoning and pilotage.