DCS Gaming Resources

Back to Basics – INS, Drift and Navigation

This chapter of the Back to Basics series focuses on the INS, the acronym for Inertial Navigation System. Often misunderstood or taken for granted, understanding the limitations, features, and potential issues of the INS is fundamental, along with knowing the alternative means the crew can use for navigation.

DCS F-14 & RIO Gaming

AN/ASN-92 INS Part IV: Fix Update and Troubleshooting

Part IV concludes this brief overview of the AN/ASN-92 Inertial Navigation System.
This part covers the means of fixing its most common issues, and discusses some of them with two former F-14 Radar Intercept Officers.

DCS F-14 & RIO Gaming

F-14 INS: Radar Fix Update

There are several means to update the INS Fix, such as via TACAN, LINK4 or Visual.
This article discusses the only method I have not covered so far: the Radar Update.

DCS F-14 & RIO Gaming

AN/ASN-92 INS Part III: Carrier Operations

An aircraft carrier is a massive chunk of metal, it can drastically affect parts of the avionics.
Part III of this series practically determines the (sometimes dramatic) impact that operating from a Carrier has on the computed Magnetic Variation.

DCS F-14 & RIO Gaming

AN/ASN-92 INS Part II: NAV MODES and COMP Panel

Part II of this brief series continues to introduce the basics of the INS. In particular, more details are added about the Navigation Modes, the Compass Controller panel located in the front seat, and the MagVar sources used by the avionics.

DCS F-14 & RIO Gaming

AN/ASN−92 INS Part I: Components

The Inertial Navigation System, usually simply called “INS”. Everyone knows what it is, but usually at very high-level, a usually self-sufficient black-box.
This series introduces the basic components of the INS, and tackles some of the issues affecting this fundamental part of the avionics.