DCS Gaming Ordnance

AAA: King of Air Defence – But AWOL in DCS

Whilst cruising in the hoggit subreddit, I noticed a post about operating an A-10C in highly contested scenarios. What caught my attention is that almost everyone who commented mentioned Surface-to-Air Missiles as the primary threat. No one mentioned AAA, acronym for Anti-Aircraft Artillery. How come?

DCS Gaming Ordnance

A Look at the New R-27 Missile Family

Along with the few features brought by the just-released MiG-29 9.12A, there is a series of improvements to the R-27 family. This discussion is the first look at the new missiles’ capabilities.

DCS Gaming Ordnance

New R-24R (AA-7 Apex) – DCS Patch 2.9.14.8222

DCS Patch 2.9.14.8222 included a complete overhaul of the R-24 missile, known as the AA-7 Apex in NATO. This video is a quick look at its performance compared to the previous version, the AIM-7 Sparrow, R-27, AIM-120B and other missiles.

DCS Gaming Ordnance

Active Radar Homing Missiles II: Performance Comparison

Following the extensive introduction of the previous Part I, we now dive into a more direct comparison of DCS’s active radar-homing missiles, using the same modus operandi, with a neat variation in the 10,000ft test.

DCS Gaming Ordnance

Active Radar Homing Missiles I: First Launch Opportunity & Ranges

There are several different Active Radar Homing missiles in DCS. This study aims to discuss and compare them, to use them better, and defend from them more effectively.
The first chapter of the study introduces the ARH missiles and the so-called “First Launch Opportunity”, along with missile performance and ranges.

DCS F-14 & RIO Gaming Ordnance

AIM-54 Phoenix Post 2.8.7.42718 (28/07/2023)

This is a rapid look at what has changed with DCS Open Beta patch 2.8.7.42718, which should have fixed and improved the loft dynamics of the Phoenix missile.