DCS F-14 & RIO Gaming

Intercept Geometry – Part II: Definitions

This article is a (hopefully not too boring) list of definitions, some of which have been already discussed in the past. A thorough understanding of definitions, acronyms and relations is unfortunately a necessary evil.

DCS F-14 & RIO Gaming

Intercept Geometry – Part I: Introduction

This is the last series of articles about Air to Air employment, at least for the moment. It has been a long journey, started a year and a half ago with the deep-dive into the F-14 avionics then the Timeline, with a glance at the transition into WVR

DCS F-14 & RIO Gaming

“Casual” Intercept: Simplified Intercept Procedure

“The challenge is performing an intercept using only a basic understanding of the avionics and without the complexity of the Intercept Geometry.”